Viewtiful Joe: Red Hot Rumble

Viewtiful Joe: Red Hot Rumble

Developer(s) Clover Studio
Publisher(s) Capcom, Nintendo Australia
Producer(s) Atsushi Inaba
Platform(s) Nintendo GameCube, PlayStation Portable
Release date(s) GameCube
  • JP September 29, 2005[1]
  • NA November 8, 2005[2]
  • EU February 24, 2006[3]
  • AUS March 10, 2006
PSP
Genre(s) Fighting, beat 'em up
Mode(s) Single-player, multiplayer
Rating(s)

Viewtiful Joe: Red Hot Rumble, known in Japan as Viewtiful Joe: Battle Carnival (ビューティフル ジョー バトルカーニバル Byūtifuru Jō: Batoru Kānibaru?), is a video game available for the Nintendo GameCube and the PlayStation Portable. It is a slightly mission-based fighting/beat 'em up somewhat similar in style to Super Smash Bros. Melee and Power Stone, though it uses a modified engine from previous games in the series, featuring characters and powers from the Viewtiful Joe games and anime.

Contents

Plot

In this game, based on the anime series, Captain Blue is working on his latest film, and in order to determine who will get the lead role, he holds a battle tournament between those who are auditioning. However, as the player progresses through the films, it seems that some strange things are afoot, as unauthorized equipment keep showing up and things seem a bit too dangerous. Suddenly, Rachel is possessed by the equipment, transforming into Tsukumo. He silently arranges to sabotage the picture by stealing and replacing props and putting the crew in increasingly dangerous situations. He is enraged that all the mechanical cameras, microphones, and other movie-making devices are never given an actual role in the very movies they help to make. After Tsukumo is defeated, Joe explains that the equipment plays an integral part in the process, so he leaves happily. Blue, meanwhile, decides to make Tsukumo the star of his picture, much to everyone's surprise.

Gameplay

VFX Powers

In this game, the use of VFX Powers has been reworked so to make them more like power ups. All of them are limited-use: They have an effect that lasts for several seconds before ending. There is also a new power called S.E., which stands for Sound Effect.

VFX Battles

Also included are VFX battles, button bashing tests that can either give the player an advantage and coins, or make the player lose coins. If a player (or the A.I.) picks up a VFX orb and throws it into the air, a VFX battle will begin.

into the air. Only one brawler loses.

sign. The one to start this battle will have a small timing advantage.

meter and knock the other brawlers up into the air.

PSP exclusives

Playable characters

Main playable characters

PSP exclusive characters

In addition to Dante, new characters appear as secondary EX costumes for the main characters. They essentially play the same, but with different effects, animations, voices and details.

Development

The game was originally announced under the title Viewtiful Joe: VFX Battle, and early reports stated that it was to be released for the PlayStation 2.[7] Producer Atsushi Inaba noted that the game was inspired heavily by Nintendo's Super Smash Bros. Melee. Viewtiful Joe: Red Hot Rumble was originally developed as a two-player game rather than a four-player game.[8]

In North America, the GameCube version of the game was included as part of promotion by the Johnny Rockets restaurant chain.[9]

Reception

Viewtiful Joe: Red Hot Rumble has received mostly average reviews from critics. The GameCube version of the game currently has a Metacritic score of 62 out of 100 and a Game Rankings score of 63%.[10][11] The PSP version of the game boasts slightly higher scores of 63 out of 100 and 66% on the two websites respectively.[12][13]

References

  1. ^ IGN staff (July 17, 2005). "IGN: Japanese Release Dates". IGN. http://cube.ign.com/articles/634/634389p1.html. Retrieved 2009-04-12. 
  2. ^ Bloodworth, Daniel (November 8, 2005). "Two Viewtiful Joe Titles Ship". Nintendo World Report. http://www.nintendoworldreport.com/newsArt.cfm?artid=10929. Retrieved 2009-09-12. 
  3. ^ "Nintendo - Press Release: It's Lights, Camera, Action as Viewtiful Joe: Red Hot Rumble Battles Its Way". GamersHell. December 5, 2005. http://www.gamershell.com/companies/nintendo/265917.html. Retrieved 2009-09-12. 
  4. ^ "PlayStation.com(Japan)|ソフトウェアカタログ|ビューティフルジョー バトルカーニバル " (in Japanese). Sony Computer Entertainment. http://www.jp.playstation.com/software/title/uljm05080.html. Retrieved 2009-04-12. 
  5. ^ Capcom (March 22, 2006). "Capcom Releases Viewtiful Joe: Red Hot Rumble". GameSpot. 
  6. ^ "Viewtiful Joe: Red Hot Rumble (PSP): PC & Video Games". Amazon.com. http://www.amazon.co.uk/dp/B000EYCEME. Retrieved 2010-07-30. 
  7. ^ Dunham, Jeremy (April 6, 2005). "PlayStation 2: A Viewtiful Return". IGN. http://ps2.ign.com/articles/601/601957p1.html. Retrieved 2009-02-18. 
  8. ^ Morcos, Antoine (January 23, 2006). "Viewtiful Joe Interview" (in French). GameKyo. http://www.gamekyo.com/feature244_interview-viewtiful-joe.html. Retrieved 2009-09-24. 
  9. ^ "Johnny Rockets Takes The Bacon Cheddar Challenge With Super Hero Viewtiful Joe". The Franchise Mall. October 21, 2005. http://www.thefranchisemall.com/news/articles/12391-0.htm. Retrieved 2009-03-22. 
  10. ^ "Viewtiful Joe: Red Hot Rumble (cube) reviews at Metacritic.com". Metacritic. http://www.metacritic.com/games/platforms/cube/viewtifuljoeredhotrumble?q=viewtiful. Retrieved 2009-08-04. 
  11. ^ "Viewtiful Joe: Red Hot Rumble for GameCube - GameRankings". GameRankings. http://www.metacritic.com/game/gamecube/viewtiful-joe-red-hot-rumble. Retrieved 2009-08-04. 
  12. ^ "Viewtiful Joe: Red Hot Rumble (psp) reviews at Metacritic.com". Metacritic. http://www.metacritic.com/game/psp/viewtiful-joe-red-hot-rumble. Retrieved 2009-08-04. 
  13. ^ "Viewtiful Joe: Red Hot Rumble for PSP - GameRankings". GameRankings. http://www.gamerankings.com/psp/924384-viewtiful-joe-red-hot-rumble/index.html. Retrieved 2009-08-04. 

External links